Serialize and Deserialize Binary Tree
ostringstream;
istringstream;
class Codec {
public:
string serialize(TreeNode* root) {
ostringstream out;
serialize(root, out);
return out.str();
}
TreeNode* deserialize(string data) {
istringstream in(data);
return deserialize(in);
}
private:
void serialize(TreeNode* root, ostringstream& out) {
if (root) {
out << root->val << ' ';
serialize(root->left, out);
serialize(root->right, out);
} else {
out << "# ";
}
}
TreeNode* deserialize(istringstream& in) {
string val;
in >> val;
if (val == "#")
return nullptr;
TreeNode* root = new TreeNode(stoi(val));
root->left = deserialize(in);
root->right = deserialize(in);
return root;
}
};
http://www.cplusplus.com/reference/sstream/istringstream/istringstream/
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
// Sean
class Codec {
public:
// Encodes a tree to a single string.
string serialize(TreeNode* root) {
// preorder serialize
string str;
serialize(root, str);
cout << str << endl;
return str;
}
// Decodes your encoded data to tree.
TreeNode* deserialize(string data) {
return new TreeNode(1);
}
private:
void serialize(TreeNode* root, string& str) {
if (!root) {
str.append("-1");
str.append(" ");
return;
}
str.append( to_string(root->val) );
str.append(" ");
serialize(root->left, str);
serialize(root->right, str);
return;
}
};
// Your Codec object will be instantiated and called as such:
// Codec codec;
// codec.deserialize(codec.serialize(root));